There’s a ZX Spectrum emulator in Goldeneye

A gamer found a fully functional emulator for the classic ZX Spectrum system inside the game GoldenEye for the Nintendo 64 –complete with 10 games!

This Easter egg was buried by developer Rare in GoldenEye’s code because the emu had been designed as a side project to see if such system emulation would be possible on the N64. Since GoldenEye was the project currently under development at the time, it was chosen as the game to try it with.

Rare -who had also developed a number of games in the early 1980s for the ZX Spectrum- didn’t remove it before the final game shipped; instead, the code was simply disabled, until a fan-developed patch re-enabled it.

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